![]() In any game, there’s incentive for the person losing to resort to riskier higher-variance strategies. Teams are faced with the question of where they can afford to have uncertainty on their roster - contenders rarely want to risk an unproven player at quarterback, while teams that are a bit further away can take that gamble. Rookies, as unproven quantities, are typically signed on a very affordable contract for their first few years, whereas established veterans can be much pricier. (Or you can get lucky with a player like Tom Brady who takes less money than his market value so his team can surround him with more talent.) Would you want to pay premium for a star or spread that salary around and upgrade more positions? It might depend on synergies with the rest of your roster. In the NFL, the collective bargaining agreement between owners and the players’ union sets a salary cap to set a maximum (and minimum) that teams can spend each year. Like most good games, a key component is making smart decisions about where to invest your resources. Nine? Elements of Football that Reflect Good Strategic Game Design Resource Management: ![]() There are plenty of reasons to criticize the NFL: a hypocritical position on brutal hits, stinginess in paying the refs, the exploitation of unpaid college athletes, and of course the (somewhat improving) issue of concussions and player safety.īut for my fellow nerds, here are some elements of the National Football League that you can look at on a strategic game-design level and say “Ok, that’s actually really cool.” ![]()
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